2018-10-04.00* changes since the 2018-09-19 build: - Requires malilib 0.8.2 - Fix crashes when trying to load invalid TileEntity data - Fixed schematics not rendering if the second corner (blue) is below the first corner (red) - Added a basic Material List (some of the extra features/bits for it are still missing) - Material List: Count the available items in the player's inventory (including inside Shulker Boxes) - Area Selection: Add the selected box's dimensions and corners to the HUD - Add a separate nudge modifier (in addition to the grab modifier) - Add a hotkey to only refresh schematic rendering (F3 + M by default) - When renaming an area selection, also rename the sub-box, if the area only has one box with the same name - Change the default name of the sub-region boxes (removed the ", Box" suffix) - Fix tool scrolling actions not checking if the tool item is enabled - If using an invalid tool item name, also set the config field value back to "minecraft:stick" - Improve entity UUID collision handling when pasting a schematic - Create the area selection and schematic base directories on game launch - Fix a bunch of tool mode/operation mode checks being wrong or missing 2018-09-18.00*: - Add an option and a hotkey to toggle the block info overlay on/off - Fix a rendering crash in some weird situations - Fixed some crashes when the VBO video setting is disabled > The schematic overlay however doesn't render atm with it disabled, for some reason... 2018-09-14 changes since 2018-09-02: - Requires malilib 0.8.0 - Implement the area deletion mode - Add an option to create and select the new placement when loading a schematic - Add an "Ignore entities" checkbox to the schematic saving and importing GUIs - Fix entity rendering not respecting the LayerRange - Add the origin to the placement hover info, allow unselecting placements - Add a Mixin to fix the vanilla bug of straight rails rotating wrong in 180 deg - Add individual options for enabling rendering the different schematic overlay types - Add an option to automatically change the selected corner to the moved one - Fix/add some missing config toggle pretty names - Fix the pickBlockLast distance check getting the wrong block